World Tendency Guide for Demon's Souls and Demon's Souls Remake explains the World Tendency Mechanic and provides tips and tricks for players who want to change their World Tendency.

  • Please see Character Tendency for your character's "alignment" system.
  • Please note that, unlike the original 2009 release, Demon's Souls Remake does NOT have server tendency and your World Tendency is only affected by your own actions.
  • Please see Resurrection for a miracle that revives summoned phantom players.
  • Please see Ceramic Coin for unique items that appear only in Fractured Mode when in Pure White and Pure Black tendency.

 

Introduction to World Tendency System

 

In Demon's Souls and Demon's Souls Remake, your actions in the world of Boletaria will weigh heavily against your character. This should be familiar to all you gamers out there—maybe you’ve experienced it in the form of “morality,” “karma,” or by another name before. In the world of Demon's Souls and Demon's Souls Remake, it’s known as Tendency, and it’s attributed to both your character and each of the regions you’ll traverse.

When you begin play, both Character Tendency and World Tendency start off at neutral. Depending on your actions, they can shift to white or black (good deeds make it go white while bad deeds make it go black). But of course, it isn’t as simple as being either black or white, as there are shades along the way that determine the level of the Tendency’s effects. So if you’re just a little evil, enemies will only be a little more difficult to down, whereas if you’re a true miscreant, well then you’ve gone and made an already brutally difficult game a lot more brutal.

At any given time you can jump into your Main Menu and navigate to a convenient Tendency tab to try to gauge what state your actions have left the world and your character in. Each region’s Archstone is there to represent its respective World Tendency, whereas Character Tendency is represented by a human figurine in the center. For both representations, they’ll gradually shine with an increasingly brighter glow or shift towards a darkness void of any light to depict white and black respectively.

 

 

 

 

World Tendency


As stated before, each Archstone region has its own World Tendency. These are all completely independent of each other; your actions in one Archstone can never affect the Tendency of other Archstones, and there’s nothing to stop you from simultaneously having one Archstone be a shining beacon of hope and good will while another acts as a blackened bastion for all things unholy. You’ll want to use this to your advantage, since you might find greater benefits in keeping a certain region white while the allure of turning another region black draws you.

In worlds of Black Tendency, you’ll find that enemies give you a lot more trouble than usual but also give you more souls and better drops once defeated. That former point is the result of their attacks being stronger and your HP being lower. In White Tendency worlds, the opposite is true: enemies aren’t as difficult, your HP is at its max potential (depending on form, of course), but the rewards for putting down enemies aren’t as great as they could be. And as mentioned before, the degree of these effects will grow with how white or black the region is.

So now that you know what you can strive for, here’s what you need to do to get there. When you defeat a boss within a world, it’ll shift Tendency towards white. If you lose your body within a region (which is to say, you die while not in Soul form), it’ll shift Tendency towards black. These are your most basic ways of changing World Tendency, and your only options to initially stray from neutral Tendency. Once you’ve pushed things enough to white or black, new options will open up to help you shift back in the opposite direction. For example, in regions that have achieved a certain level of black Tendency, a special Primeval Demon will appear. Killing it will help shift Tendency back to white. This is the more basic example, however.

world-tendency-menu-demons-souls-remake-wiki-guide-small-min

Click on the image to enlarge it.


Each Archstone region has a special NPC that is deeply rooted in World Tendency. At the further end of white World Tendency, you’ll open up access to this NPC, and will find yourself rewarded with typical RPG goodness: new quest, new item, etc. However, should you not be happy with your white World Tendency, you’ll find that offing the NPCs spawned by it is quite convenient for taking things in the other direction. Should you blacken the region enough, you’ll find yourself greeted by its special NPC once again, only you might notice they have a different aura about them this time... Now they’re a Black Phantom NPC, and like most characters in Demon’s Souls, they want you dead. As you might already have guessed, killing these Black Phantom NPCs can greatly shift World Tendency back toward white. As an aside, whether the NPC you’re killing happens to be good or evil, you can always count on their corpse to yield new, usually rare goodies, which will differ depending on their friendliness at time of death. It’s incentives like these that’ll ensure you won’t simply leave World Tendency be.

What does World Tendency Look Like?

If you are wondering how to tell if you have pure white world tendency, or how dark is the pure white world tendency, you need to navigate to the World Tendency tab on your options menu. You'll notice a sphere below each Archstone. The following colors represent its tendency. Pure White and Pure Black world tendencies have glowing effects.

Do Invasions Effect World Tendency?

The answer to this is both yes and no.

Using the Black Eye Stone or Red Eye Stone to invade does not have any effect on World Tendency, regardless of the outcome. It doesn't matter if you kill the host or a blue phantom, invading has no effect on the WT of the person invading. This is not true of Character Tendency - killing other players in PvP will move your CT towards black.

Being invaded by someone using the Black Eye Stone or Red Eye Stone does have an effect on World Tendency: killing an invader will move World Tendency toward white, but only for the host - this does not apply to any blue phantoms. Dying to an invader as the host will move the host's World Tendency toward black, but only because the host died in body form (hence, dying to an Old Monk invader while you are in soul form will have no effect on your World Tendency).

Defeating an invader in PvP will also move the Character Tendency of the host and any blue phantoms that are in the host's world at the time the invader is defeated toward white.

This is true for both the original Demon's Souls (though player invasions are no longer possible there due to a server shutdown) and the Demon's Souls Remake.

Does the Resurrection Miracle Effect World Tendency?

No.

Pure White
pure_white_world_tendency_demon's_souls_wiki_guide75px

White
white_world_tendency_demon's_souls_wiki_guide75px

Neutral White
neutral_white_world_tendency_demon's_souls_wiki_guide75px

Neutral
neutral_world_tendency_demon's_souls_wiki_guide75px

Neutral Black
neutral_black_world_tendency_demon's_souls_wiki_guide75px

Black
black_world_tendency_demon's_souls_wiki_guide75px

Pure Black
pure_black_world_tendency_demon's_souls_wiki_guide75px

 

World Tendency Changes

In Demon's Souls, it's quite difficult to measure the current status of your World Tendency, however, you can check the list below of various events to get a rough estimate of where your World Tendency is.

  • Those that are highlighted yellow are only done in online mode.
  • Rows that are marked with a (*) causes an effect on all 5 Archstones.
  • (+) yields to White World Tendency and (-) falls toward Black World Tendency

World Name

Conditions

WT Changes

Boletarian Palace

Gates of Boletaria (1 - 1)
The Lord's Path (1 - 2)
Inner Ward (1 - 3)
The King's Tower (1 - 4)

Defeat stage 1-1 Major Demon (*) +30%
Defeat stage 1-2 Major Demon +30%
Defeat stage 1-3 Major Demon +30%
Defeat stage 1-4 archdemon +30%
Defeat Primeval Demon +75%
Defeat the Red Dragon +30%
Defeat the Blue Dragon +30%
Defeat Old King Doran -60%
Defeat Executioner Miralda -90%
Defeat Black Phantom Executioner Miralda +90%
Die in body form -30%
Defeat Host Player 0% (no effect)
Revive Phantom Player 0% (no effect)
Defeat Phantom Player 0% (no effect)
Defeat Black Phantom Player +30% (host only)
Stonefang Tunnel

Smithing Grounds (2 - 1)
The Tunnel City (2 - 2)
Underground Temple (2 - 3)

Defeat stage 2-1 Major Demon +45%
Defeat stage 2-2 Major Demon +45%
Defeat stage 2-3 archdemon +45%
Defeat Primeval Demon +75%
Defeat Scirvir, the Wanderer -90%
Defeat Black Phantom Scirvir, the Wanderer +90%
Die in body form -30%
Defeat Host Player 0% (no effect)
Revive Phantom Player 0% (no effect)
Defeat Phantom Player 0% (no effect)
Defeat Black Phantom Player +30% (host only)
Tower of Latria

Prison of Hope (3 - 1)
Upper Latria (3 - 2)
The Ivory Tower (3 - 3)

Defeat stage 3-1 Major Demon +45%
Defeat stage 3-2 Major Demon +45%
Defeat stage 3-3 archdemon +45%
Defeat Primeval Demon +75%
Defeat Lord Rydell -90%
Defeat Black Phantom Rydell +90%
Die in body form -30%
Defeat Host Player 0% (no effect)
Revive Phantom Player 0% (no effect)
Defeat Phantom Player 0% (no effect)
Defeat Black Phantom Player +30% (host only)
Shrine of Storms

Island's Edge (4 - 1)
The Ritual Path (4 - 2)
Altar of Storms (4 - 3)

Defeat stage 4-1 Major Demon +45%
Defeat stage 4-2 Major Demon +45%
Defeat stage 4-3 archdemon +45%
Defeat Vanguard 0% (no effect)
Defeat Primeval Demon +75%
Defeat Satsuki -90%
Defeat Black Phantom Satsuki +90%
Die in body form -30%
Defeat Host Player 0% (no effect)
Revive Phantom Player 0% (no effect)
Defeat Phantom Player 0% (no effect)
Defeat Black Phantom Player +30% (host only)
Valley of Defilement

Depraved Chasm (5 - 1)
Swamp of Sorrow (5 - 2)
Rotting Haven (5 - 3)

Defeat stage 5-1 Major Demon +45%
Defeat stage 5-2 Major Demon +45%
Defeat stage 5-3 archdemon +45%
Defeat Primeval Demon +75%
Defeat Selen Vinland -90%
Defeat Black Phantom Selen Vinland +90%
Die in body form -30%
Defeat Host Player 0% (no effect)
Revive Phantom Player 0% (no effect)
Defeat Phantom Player 0% (no effect)
Defeat Black Phantom Player +30% (host only)

 

 

WT Character Parameters

World Tendency in Demon's Souls also influences your stats as a Black Phantom and in Soul Form. Listed in the table below, you'll find the following parameters that will influence the various stats for both Black and White World Tendency.

Character Type

WT Category

Max. HP Multiplier

Physical Attack Multiplier

Magical Attack Multiplier

Fire Attack Multiplier

Souls Gained From Multiplier

NPC/Enemy  White > 75% 0.80 1.00 1.00 1.00 1.00
White > 50% 0.90 1.00 1.00 1.00 1.00
White > 25% 0.95 1.00 1.00 1.00 1.00
Black < -50% 1.00 1.40 1.40 1.40 1.40
Black < -75% 1.00 1.50 1.50 1.50 1.50
Black Phantom Player Black < -50% 1.00 1.00 1.10 1.10 1.00
Black < -75% 1.00 1.20 1.20 1.20 1.00
Phantom Player White > 75% 1.00 1.20 1.20 1.20 1.00
White > 50% 1.00 1.10 1.10 1.10 1.00
Soul Form White > 75% 1.0 1.20 1.20 1.20 1.00
White > 50% 1.00 1.10 1.10 1.10 1.00
Black < -50% 0.95 1.00 1.00 1.00 1.00
Black < -75% 0.90 1.00 1.00 1.00 1.00

 

 

World Tendency Events

Listed below are the various events that can trigger in the world for both White and Black World Tendency

Boletarian Palace

 

White World Tendency

> 90% White WT

> 75% White WT

  • Enemies are weakened.
  • The gate to Execution Grounds is unlocked.
  • Player's attack power in Soul Form is increased.
  • Phantom Player's attack power is also increased.
  • Both the Red and Blue Dragons disappear from stage 1-1.

> 50% White WT

  • Enemies are weakened.
  • Player's attack power in Soul Form is increased.
  • Phantom Player's attack power is also increased.

> 25% White WT

  • Enemies are slightly weakened.

Black World Tendency

< -25% Black WT

  • Enemies are strengthened.
  • The amount of Souls gained is increased.

< -50% Black WT

  • Enemies are strengthened.
  • Item Drop Rate is increased.
  • Black Phantom Enemies appear.
  • The amount of Souls gained is increased.
  • Player's MAX HP in Soul Form is decreased.
  • Black Phantom Player's attack power is increased.

< -75% Black WT

  • Primeval Demon appears.
  • Enemies are strengthened.
  • The amount of Souls gained is increased.
  • The gate to Execution Grounds is unlocked.
  • Player's MAX HP in Soul Form is decreased.
  • Black Phantom Player's attack power is increased.

< -90% Black WT

Stonefang Tunnel

White World Tendency

> 90% White WT

> 75% White WT

  • Enemies are weakened.
  • Player's attack power in Soul Form is increased.
  • Phantom Player's attack power is also increased.

> 50% White WT

  • Enemies are more weakened.
  • Player's attack power in Soul Form is increased.
  • Phantom Player's attack power is also increased.

> 25% White WT

  • Enemies are slightly weakened.

Black World Tendency

< -25% Black WT

  • Enemies are strengthened.
  • The amount of Souls gained is increased.

< -50% Black WT

  • Enemies are strengthened.
  • Item Drop Rate is increased.
  • Black Phantom Enemies appear.
  • The amount of Souls gained is increased.
  • Player's MAX HP in Soul Form is decreased.
  • Black Phantom Player's attack power is increased.

< -75% Black WT

  • Primeval Demon appears.
  • Enemies are strengthened.
  • The amount of Souls gained is increased.
  • Player's MAX HP in Soul Form is decreased.
  • Black Phantom Player's attack power is increased.

< -90% Black WT

Tower of Latria

White World Tendency

> 90% White WT

  • The debris near Lord Rydell disappears.
  • The gate to Prison of Hope East. 2F can be opened.
  • A bridge appears in the upper region of 3-2 allowing you access to a key.

> 75% White WT

  • Enemies are weakened.
  • Player's attack power in Soul Form is increased.
  • Phantom Player's attack power is also increased.

> 50% White WT

  • Enemies are more weakened.
  • Player's attack power in Soul Form is increased.
  • Phantom Player's attack power is also increased.

> 25% White WT

  • Enemies are slightly weakened.

Black World Tendency

< -25% Black WT

  • Enemies are strengthened.
  • The amount of Souls gained is increased.

< -50% Black WT

  • Enemies are strengthened.
  • Item Drop Rate is increased.
  • Black Phantom Enemies appear.
  • The amount of Souls gained is increased.
  • Player's MAX HP in Soul Form is decreased.
  • Black Phantom Player's attack power is increased.

< -75% Black WT

  • Primeval Demon appears.
  • Enemies are strengthened.
  • The amount of Souls gained is increased.
  • Player's MAX HP in Soul Form is decreased.
  • Black Phantom Player's attack power is increased.

< -90% Black WT

Shrine of Storms

White World Tendency

> 90% White WT

> 75% White WT

  • Enemies are weakened.
  • Player's attack power in Soul Form is increased.
  • Phantom Player's attack power is also increased.

> 50% White WT

  • Enemies are more weakened.
  • Player's attack power in Soul Form is increased.
  • Phantom Player's attack power is also increased.

> 25% White WT

  • Enemies are slightly weakened.

Black World Tendency

< -25% Black WT

  • Enemies are strengthened.
  • The amount of Souls gained is increased.

< -50% Black WT

  • Enemies are strengthened.
  • Item Drop Rate is increased.
  • Black Phantom Enemies appear.
  • The amount of Souls gained is increased.
  • Player's MAX HP in Soul Form is decreased.
  • Black Phantom Player's attack power is increased.

< -75% Black WT

  • Primeval Demon appears.
  • Enemies are strengthened.
  • The amount of Souls gained is increased.
  • Player's MAX HP in Soul Form is decreased.
  • Black Phantom Player's attack power is increased.

< -90% Black WT

Valley of Defilement

White World Tendency

> 90% White WT

> 75% White WT

  • Enemies are weakened.
  • Player's attack power in Soul Form is increased.
  • Phantom Player's attack power is also increased.

> 50% White WT

  • Enemies are more weakened.
  • Player's attack power in Soul Form is increased.
  • Phantom Player's attack power is also increased.

> 25% White WT

  • Enemies are slightly weakened.

Black World Tendency

< -25% Black WT

  • Enemies are strengthened.
  • The amount of Souls gained is increased.

< -50% Black WT

  • Enemies are strengthened.
  • Item Drop Rate is increased.
  • Black Phantom Enemies appear.
  • The amount of Souls gained is increased.
  • Player's MAX HP in Soul Form is decreased.
  • Black Phantom Player's attack power is increased.

< -75% Black WT

  • Primeval Demon appears.
  • Enemies are strengthened.
  • The amount of Souls gained is increased.
  • Player's MAX HP in Soul Form is decreased.
  • Black Phantom Player's attack power is increased.

< -90% Black WT

 




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    • Anonymous

      02 Jan 2021 10:06  

      Seems like the golden rule from the old days still stands
      Kill boss >suicide in nexus > kill boss> suicide in nexus, rinse and repeat for white worlds.
      Sadly there is no brandt for WT to measure progress

      • Anonymous

        01 Jan 2021 17:55  

        Severely doubting the Resurrection miracle effects WT, just did it on 4-5 players and I’m still sitting at Neutral

        • Anonymous

          29 Dec 2020 07:43  

          Here is the breakdown for world tendency
          Start=0
          PW=90
          PB=-90
          Killing a boss gives +45
          Dying in body form gives -30
          Killing a boss with blue phantom gives +15 per phantom in addition to the 45
          Helping another player kill a boss
          Gives +0 so coop is only good for getting body form or WCT for killing invaders (I don't know if killing invaders helps with your WT)
          As explained before killing the NPC BP and primival demon can get you from -100 to +65
          So long as you don't teleport
          So if you want PWWT stick to soul form and kill 2 bosses

          • Anonymous

            28 Dec 2020 00:29  

            it possible to bring the white trend to & 90 even if you kill all the bosses on the level ?. Despite playing as a ghost, I was unable to spwam Satsuki. Help

            • Anonymous

              27 Dec 2020 23:08  

              Is it possible to increase the whiteness of the level even after defeating all the bosses ?. through the coop ?. If so, what is the percentage?.

              • Anonymous

                25 Dec 2020 11:44  

                Final update: I have confirmed that the method of killing the PB and primival demon at PBWT without teleporting and before the third boss of a world will bring back your WT to white then after killing the third boss, your WT will be PWWT. This method works in all worlds, now to do it in NG+ to get 26 ceramic coins

                • Anonymous

                  24 Dec 2020 09:43  

                  Update on my previous comment: I tested with world 4 and I succeeded, and apparently the gargoyle cutscene is now replayable meaning you can do the same on world 3, so time to fight BP rydell

                  • Anonymous

                    23 Dec 2020 17:48  

                    As long as you play your cards right you can get PWWT then shift it to PBWT then back to PWWT again. I did this in world 2 after getting PWWT from flamelurker
                    Then suiciding 7 times in body form, after that I teleported to spider arch stone and killed BP scirvr for TOB, then suicided. From there I backtracked to the start of the world w/o teleporting and killed primival demon. This nets you +65% (WWT). After that all you need to do is kill dragon God. This method should work on every world except world 3

                    • 17 Dec 2020 09:20  

                      The appearance of the Ceramic Coins in PWWT and PBWT should also be included here (just with a note, i.e; Fractured Mode Only)
                      I started using this as a guide to complete tendency events and now I've kinda screwed myself out of one of the first playthrough PWWT coins.

                      • Anonymous

                        13 Dec 2020 03:25  

                        The part about not losing white WT points for killing the host is wrong, at least in the remake. You only lose around a point at a time, but it can be enough to disqualify you from PWWT. I did a bunch of Old Monk invasions on a character that had never done any WT events in World 3: no boss kills, never died in body form, never killed any phantom players. After around 20-30 successful invasions (with a low-level Large Sword of Moonlight build) my world tendency shifted from Neutral to Neutral Black.

                        • Anonymous

                          07 Dec 2020 22:05  

                          My mistake, teleportation within the same world make the change od tendancy effective. So to get BLack Phantom+Primeval Demon, the player have to walk without teleportation. But he can try again if he die.
                          Add for icon : Pure White Tendancy have little white sparkles.

                          • Anonymous

                            07 Dec 2020 18:52  

                            Very important detail : world tendency changes are valided in the Nexus. If you're not leaving the world where you're in, the effects won't append yet.
                            Frst example : if you die repeatedly die to get Pure Black Tendency you will see the result only by passing by the Nexus.
                            Second example : if you kill the Black Phantom NPC of a World in Pure Black Tendency, you can still use teleportaion within the world to get the Primeval Demon (which should diseapear with the Tendancy change) to get far whiter tendency (usefull in world 1, 2, 3, 4 where the two locations are very far). Also you can die and retry for Primeval as long as you don't go in the Nexus.

                            • Anonymous

                              07 Dec 2020 18:26  

                              Maybe a patch but Pure Black Tendancy icon in world tendancy menu is black whith red sparkles (instead of near pure black wich is red only).

                              • Anonymous

                                04 Dec 2020 20:58  

                                No world tendency events are triggering for me in remake. I’ve done all black on a previous play through and have 3/5 of the worlds pure white now and no pure white events have happened (I.e. I’m pure white but can’t get makoto or the bone sword.) Is this a known bug or am I doing something wrong with white tendency?

                                • Anonymous

                                  03 Dec 2020 01:39  

                                  In world 3 if I put down a blue sign but get summoned as a black phantom do I get White tendency if I kill the host?

                                  • 02 Dec 2020 17:25  

                                    I had something strange happen to me earlier.
                                    Went to 3-1 to kill Rydell, pure black tendency. Did him in then went back to the bonfire > teleported to 3-2 for the Ring.
                                    Saw the WT changed..

                                    Shouldn't this happen only if you port to Nexus ? Wasn't aware that it happens when you port to other same-zone areas..

                                    • Anonymous

                                      01 Dec 2020 11:41  

                                      I died of Plague in the swamp walking to the last archstone and now my world tendency is 1 away from White is there anyway to get the extra point now that all the bosses are defeated?
                                      I don't want to hang around and wait for an invader is there a quicker solution

                                      • Anonymous

                                        27 Nov 2020 15:57  

                                        Is WT still effected by online server average? I can't find a concrete yes or no just threads saying how to increase or decrease it. Anyone have source info on this? I'll keep playing offline until my build is ready for pvp if so, if not then there is no downside to playing online.

                                        • Anonymous

                                          26 Nov 2020 04:08  

                                          So for PBWT all one needs to do is die in Human form and kill the PWWT NPC that appears. Good to know. I guess, from a collections point of view, this would be best done on the last boss of each world, since doing so seems to make everything that little bit harder.

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