Online play information for Demon's Souls and Demon's Souls Remake refers to aspects of the game that necessitate interaction with an online server, from multiplayer to "server tendency". Please read on for more details.

  •  You can visit the Summon Range Calculator to determine the level of the players that you can interact with during Online Play.

 

Online in Demon's Souls

Online information

Online play plays a huge part in the game and is integrated into the single-player experience, connection to the PlayStation Network is required. Players who are not connected to the network won't be able to experience some of the gameplay elements available in the game.

While playing the game, players will sometimes see the ghostly white transparent figures of other players who are currently playing the same location as you do but in a parallel world. When a player dies, they will leave a bloodstain for other players in the same location to be found. When activated, it will show a red ghost reenacting their final moments before dying in hopes that it can help other players in the parallel worlds avoid the same fate. Also another way of helping other players is by leaving messages on the floor as a warning to for others to see. The use includes warning other players of imminent danger around the corner, leaving helpful tips on how to progress the level or defeat a specific enemy and more. Sometimes players intentionally leaves wrong information that leads to the readers death.

Passwords were introduced with the Dark Souls Remake, and they allow players to organize both coop and pvp via a password. Players using passwords won't see signs or invasions from other players.

Phantoms (Ghosts)

Other players will be shown in the game world as phantoms (ghosts). You cannot interact with phantoms, and they cannot interact with you. Use other phantoms as a guide to what may happen next in-game.

Bloodstains

Examine a blood stain left behind in a spot where another player died, and you'll view a replay of that player's death. Like with phantoms, you can use this as a guide to what may happen next.

Messages

The messages you can write in the main menu will be sent to other players. You'll also receive messages written by other players in your world. Messages can be rated. If other players rate your messages, you'll regain a little HP.

 



 How to Coop and PvP in Demon's Souls

blue_eye_stone_stones_demon's_souls_remake_wiki_guide_64px Co-op

Blue Eye Stone

- A Soul Sign is sent to other worlds, and you are summoned from those other worlds as a Phantom. If you succeed in helping the summoner defeat a demon, you will regain your body.

 

Starting Co-op

  • The clients use a Blue Eye Stone (clients must be in soul form) to cast a soul sign.
  • The host examines the soul sign and summons the client (hosts must be in body form)
  • The host and client play together in the host's world

 

Success Conditions

If the host defeats the area's boss, the clients will receive rewards and return to their own worlds.

Failure Conditions

If the clients or host die or any return items are used, the client will return to their own world.

Invasion PVP

Black Eye Stone

- When you enter another world, you become a Black Phantom. If you can defeat the warrior in that world, you will resurrect with your body

 

Starting invasion

  • The clients use a Black Eye Stone (clients must be in soul form) to forcefully invade another player's world
  • The client automatically invades the world of the selected host
  • The host and client play against each other in the host's world

 

Success Conditions

If the host is defeated, the client will receive rewards and return to their own world.

Failure Conditions

If the client dies, their Soul Level will decrease by one

 Summon PVP

Red Eye Stone

- A red Soul Sign is sent to other worlds, and you are summoned from those other worlds as a Black Phantom. In the other world, you wager Souls in combat against the one who summoned you.

 

Summon PVP

  • The clients use a Red Eye Stone (clients must be in soul form) to cast a red soul sign.
  • The host examines the soul sign and summons the client (hosts must be in body form)
  • The host and client play against each other in the host's world

 

Success Conditions

If the host is defeated, the client will receive rewards and return to their own world.

Failure Conditions

If the client dies, or any return items are used, the client will return to their own world.

 




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    • Anonymous

      21 Jun 2021 18:26  

      What is up with PVP rewards? I spent a few hours doing PVP yesterday and got 350k. Tried today, and I get nothing for winning? Doesn't seem to matter if I invade or get summoned, when I win I don't get any souls at all. I can't find any reliable information about this phenomenon, is it a glitch? A feature? If so, the f*ck kind of feature is that? How does it even work? Nothing is communicated about this anywhere, and it seems completely arbitrary.

      • Anonymous

        02 Jun 2021 03:00  

        Has anyone managed to get 4 player co-op. I see in all the press releases Bluepoint said it can be 4 player co-op and 2 invaders but ive not seen how to do it. Any help?
        Thanks

        • Anonymous

          10 May 2021 18:59  

          Okay now I’m going to legit call you out on it Demok souls community...how bad at videogames are you ? I’ve had a better time alone than with ppl here. Tank that hides behind casters, run away from enemies THEY aggro and even phantoms going invisible going hide in corners! What is this ppl ? Are you all mentally challenged or something? I literally had not a single good jolly coop experience so far and I almost finished the entire game!

          • Anonymous

            12 Mar 2021 11:38  

            Need help online. Need someone to summon me to kill a boss for achievement. Can help in any way in return. Add DrunknMunky00 on psn

            • Anonymous

              09 Feb 2021 08:45  

              Anybody willing to drop official leggings for me...i can exchange my cresent falcion +5..contact me at patutkarsh1@gmail.com

              • Anonymous

                03 Feb 2021 00:28  

                A few notes from some experiments in Remake conducted with a friend. I was level 82, they were 39ish. Setting a password made summoning work easily and quickly in both directions. However, neither of us were able to invade the other despite the matching password. Invading either failed, or we ending up invading someone else entirely (despite the password). There was no level loss for dying as an invader. One time, as I initiated a summon to pull in my friend, an invader of a much lower level appeared simultaneously. He didn't last long...

                • Anonymous

                  31 Dec 2020 00:48  

                  You thought all the sht that happened in ds3 with all the ganks and summons was going to stay there? Tsk tsk... time to pay, hosts.

                  • Anonymous

                    04 Dec 2020 17:05  

                    The failure conditions seem to be flipped for Invasion PVP and Summon PVP. Can confirm through PVP Summons that you lose 1 SL when you lose, and when you Invade VIA Black Eye Stone, there seem to be no penalties; also for the uninformed, when you successfully take a life, you gain souls in proportion to how many souls the host needed to level up.

                    • Anonymous

                      16 Oct 2019 06:22  

                      You can still play on Yuri' s server. Check r/demonssouls and look for "the state of the private server" for info about it and how to connect!

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