Magic Spells in Demon's Souls and Demon's Souls Remake is a type of magic that is associated with dark or black magic. Magical Spells are used for offensive strategies that can both inflict damage and apply negative status effects against hostile characters such as enemies and bosses, as well as some self-buffs. There is a total of 22 Magic Spells available in the game. An Intelligence Stat of 40 provides for the maximum of six Magic slots. However, by equipping the Ring Of Magical Nature it will add an additional slot and increase the total slots available to seven - this page covers a list of all the Magical Spells in Demon's Souls.

 

Demon Soul's Magic Spells

 

 

Name & Icon Magic Spell Effect Memory Trainer

Acid Cloud
Creates an erosive cloud that reduces enemy equipment durability. (1) Magic Slot

Sage Freke, the Visionary


Cloak
Makes it harder for enemies to see the caster. (1) Magic Slot

Sage Freke, the Visionary / Freke's Apprentice


Cursed Weapon
Boosts weapon damage by 50% and gradually lowers HP. (3) Magic Slots

Yuria, the Witch


Death Cloud
Creates a plague cloud, infects the enemy with plague. (2) Magic Slots Sage Freke, the Visionary

Demon's Prank
Makes noise in the distance, enemies look toward Spell landing point. (1) Magic Slot Sage Freke, the Visionary / Freke's Apprentice

Enchant Weapon
Adds low Magic damage to a right-hand weapon. (1) Magic Slot Sage Freke, the Visionary / Freke's Apprentice

Fireball
Launches a large ball of flame. (2) Magic Slots Sage Freke, the Visionary

Fire Spray
Very weak damage, but high rate of fire. (1) Magic Slot Sage Freke, the Visionary

Firestorm
A large Area of Effect fire damage Spell. (3) Magic Slots Yuria, the Witch

Flame Toss
Launches a single bolt of flame. (1) Magic Slot Sage Freke, the Visionary / Freke's Apprentice

Homing Soul Arrow
Creates several orbs of light. (2) Magic Slots Sage Freke, the Visionary

Ignite
A fast, point-blank fire attack. (2) Magic Slots Yuria, the Witch

Light Weapon
Adds high Magic damage to a right-hand weapon. (2) Magic Slots Sage Freke, the Visionary

Poison Cloud
Creates a poison cloud, infects the enemy with poison. (1) Magic Slot Sage Freke, the Visionary

Protection
Slightly reduces physical damage taken. (1) Magic Slot Sage Freke, the Visionary / Freke's Apprentice

Relief
Fully recovers a touched ally. (1) Magic Slot Yuria, the Witch

Soul Arrow
Fires a soul arrow. (1) Magic Slot Sage Freke, the Visionary / Freke's Apprentice

Soul Ray
Shoots off a light that pierces the target. (1) Magic Slot Sage Freke, the Visionary

Soulsucker
Instantly kills any non-boss Demon NPC. (3) Magic Slots

Yuria, the Witch


Soul Thirst
Increases souls gained by 50%. (3) Magic Slots

Yuria, the Witch


Warding
Greatly reduces physical damage taken. (2) Magic Slots

Sage Freke, the Visionary


Water Veil
Slightly reduces Fire damage taken. (1) Magic Slot

Sage Freke, the Visionary / Freke's Apprentice




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    • Anonymous

      02 Apr 2019 21:39  

      according to ds1 izalith staff "Before the birth of pyromancy, their wands were mediums for sorcery, but knowledge of this flame sorcery has long since vanished." so its cool that all fire spells are under the "spells" category

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