Status Effects in Demon's Souls and Demon's Souls Remake are special conditions that apply to the player character, and sometime enemies. Not all Demon's Souls Status Effects are detrimental to the player, with some being instead the result of Buffs or other beneficial states. You can find how to cure damaging status effects below.
How do you know when a status effect affects you or an enemy?
Unlike in the Dark Souls titles, no status bar appears when you are being afflicted with a status affect. However, all Status Effects information is displayed under the player character's health bar, on the top left of the screen. On the other hand, enemies are covered by a notable halo when under Status Effects.
Demon's Souls Status Effects

Bleeding
Take small amount of damage for a period of time
Remedy for bleeding: Soldier's Lotus and Cure

Poisoned
Take a moderate amount of damage for a period of time
Poison also reduces the effectiveness of healing items
Remedy for Poison: Royal Lotus, Antidote and Cure

Plagued
While plagued, will quickly lose HP and will not survive without cure or powerful healing items or miracles.
Plagued also reduces the effectiveness of healing items and slows Stamina Regen.
Remedy for Plagued: Widow's Lotus and Cure

Second Chance
Revives the player with 50% HP when they die during the spell effect.

Soft Landing (Nullified Falling Damage)
Fall Damage will be nullified for the player. Fatal fall damage will remain fatal

Increased Defense
When HP is below 30%, defense is increased by 50%.

Increased Attack
When HP is below 30%, Attack Power increases by 50%.

Increased Souls Gained
Increases the amount of Souls gained. The amount depends on the source.

Increased Stealth
Reduces the detection distance of Enemies or Invaders. The distance depends on the source.

Attract Enemies (Increased Enemy Aggro)
While active, the player becomes the enemies top attack priority.

Increased Faith or Magic Attack Power
Increases Faith or Magic Attack power depending on the source

Defense Up
Increased Resistance from Physical, Magic or Flame Damage

Attack Up as Phantom
Increases damage by 20% as a Phantom (Depending on the Source). This includes Physical damage, Magic damage, and Miracle damage.

Increased Status Ailment Resistance
Increases Bleeding, Poison or Disease resistance by 4 depending on the source.

Increased Physical Damage Dealt
Increases Attack Power. The amount varies according to the weapon currently equipped.

Optimal Hit Up
Increases Sweet Spot damage by 15%, decreases damage for all other attacks.

Weapon Wear Down
Reduces the rate of weapon attrition by 50%.

Sodden Mobility
Grants higher mobility in deep water.

Item Discovery Up
Your chances to find items increases.

Soul Level Drained
You lose 1 soul level.

No HP Recovery
No HP recovery for the character.

Weapon Damaged
Weapon is damaged.

Weapon Broken
Weapon is broken.
- Anonymous
Wiki mixed this up it’s the clever rat that raises attack and the dull that raises defence
- Anonymous
Did it really show a picture of someone's cat for nullified fall damage??
- Anonymous
If you are in Soul Form (dead). You can farm Full Moon Grass from the Fat Officials at Stonefang Tunnel... Once you have gotten the hang of this game that is... Basterd Sword+3 can deal about 100 damage 2H . They are weak against Flame Toss... So you can alternate between the damage... From the archstone run pass the miners throwing rocks go right up the elevator and then kill the official... run down the hall and slash the three dogs with either basterd sword or battle then kill the next fat official... run up the stairs and then kill the next fat man up on the rafters. After this run all the way back but also drop down below the rafters from where you killed the fat official... run to the elevators and drop to your death... game reloads and so you can reset the enemies... If you want to also kill the miners use Mail Breaker they are weak to pierce attacks.
how come a lot of the time that I use status proc weapons, they don't proc any status at all?
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