Silver Skeleton

Health 213
Damage Reduction
87 Magic Attack Reduction -
56 Fire Attack Reduction -
Location Shrine of Storms
Enemy Type Undead type
Reward/s 294

Silver Skeleton is an Enemy in Demon's Souls and Demon's Souls Remake. Enemies have their own behavior and unique attacks, killing enemies provide various drops that reward players with items and souls.


They attack with large falchions, and tend to use erratic and relatively difficult-to-parry attacks. These attacks include two horizontal slashes, an extremely slow overhead slash, an uppercut, and a relatively slow thrust. They also frequently dodge/roll toward or around the player when engaging at long distance or after attacking; this roll deals minor physicaldamage.

All of its attacks except the roll can inflict Bleeding. They are highly resistant to slashing and piercing damage while being quite weak to blunt and fire damage. Upon death, they commonly drop Soul Remains, uncommonly drop shards of Sharpstone, and rarely drop a Shotel.

There is also a less common variety that attacks exclusively with a longbow. Their arrows deal both physical and magicdamage, and mark the player with a white aura for several seconds if the player does not successfully block; this aura is visible to other players in online play and is not concealed by the Graverobber's Ring or other stealth effects. Upon death, they uncommonly drop a Compound Longbow or three to five Holy Arrows.


Combat Information


  • Rolling attack. Will inflict damage while rolling.
  • Horizontal slashes.
  • Forward roll that ends in an upwards slash.
  • Piercing forward thrust.
  • Overhead 2-handed heavy guard-breaking attack. Long wind-up.


  • Remains stationary while firing arrows. Arrows have homing properties.
  • Will roll away when player gets up close.



  • These guys run fast and dodge by rolling around. They can also hurt you while rolling, which stuns you momentarily. If you back off they will roll after you, and they will not give you time to heal. They are susceptible to blunt attacks and largely resistant to piercing. It's a good idea to wear the Thief's Ring for this stage to avoid being attacked by two at once.

  • A good reliable technique for a melee character is to use a Morning Star or a Blessed Mace and shield. Keep blocking until they attack then get a single swipe in (or two if you're behind). Keep that shield up if they roll at you.

  • Every so often they will lean back with their swords for a massive swipe (a big guard breaker attack). When they start this, you can attack quickly to interrupt them if you have a fast weapon, or back out of range rather than take the hit on your shield (they still have to recover from it, and if you back off you keep your stamina bar up). You can freely attack them before they recover. Occasionally they'll pull back for a stab move, this is easily sidestepped. Try to get behind them for a critical back stab. Because they are susceptible to blunt weapons, and some blunt weapons do extra damage during critical strikes, you can kill them in one blow this way. Since they are fast moving, the stun/interrupt effect from fire weapons can buy you some safe time, and if you have enough stamina you can stunlock them with successive hits until they are dead. An upgraded Dragon blunt weapon (Mace or Morning Star) is a good choice for most of the level.

  • In absence of blunt weapons or for dexterity based characters in general, swords with a large swipe radius, like an Uchigatana, also work very well, because they still hit when the skeleton starts to evasively roll sideways.

  • A very easy way to kill them is to hold L1 and block while they roll into you, when they stop rolling 90% of the time they will immediately pull back for a normal attack. Simply hit parry and then riposte. If they do the slow charged up overhand attack or stab, you should have time to see this coming and you can hop back or interrupt with an attack. Another effective shield tactic is to two hand any parry type shield and use R2 to charge into their roll. Follow up with regular shield bashes until it rolls away, allowing a chance to regen stamina. Rinse and repeat as necessary.

  • To avoid the roll attack altogether, watch them while they are rolling towards you and position yourself so that their last roll will end shortly in front of you. They will then always stand up and attack normally.

  • The archers aren't too bad to deal with, but fire magical arrows. Unless your shield has been enhanced against magic, you'll want to sidestep or roll under these arrows rather than take the hits against your shield.

  • For Magic Users, Soul Ray does good amount of damage to them (even in New game+) but they are immune to death cloud.


Item Drop

Enemy Variety Item Drops
All Soul Remains
Sword Shard of Bladestone
Shotel (rare)
Bow Holy Arrow (rare)
Compound Short Bow (rare)
Compound Long Bow (Adjudicator Archstone; Black WT; very rare)


Notes & Trivia

  • Note and tips goes here...
  • Other notes, tips, and trivia.



Alfred, Knight of the Tower  ♦  Baby's Nail Black Phantom  ♦  Bearbug  ♦  Bearbug Black Phantom  ♦  Black Skeleton  ♦  Black Skeleton Black Phantom  ♦  Blue Eye Knight  ♦  Blue Eye Knight Black Phantom  ♦  Boletaria Soldier  ♦  Depraved One  ♦  Depraved One Black Phantom  ♦  Dog  ♦  Dregling  ♦  Dregling Black Phantom  ♦  Executioner Miralda Black Phantom  ♦  Fat Official  ♦  Fat Official Black Phantom  ♦  Fire Lizard  ♦  Flying Bearbug  ♦  Gargoyle  ♦  Garl Vinland Black Phantom  ♦  Giant Bearbug  ♦  Giant Depraved One  ♦  Giant Depraved One Black Phantom  ♦  Giant Man Centipede  ♦  Giant Man Centipede Black Phantom  ♦  Giant Mosquito  ♦  Giant Tick  ♦  Gold Skeleton  ♦  Gold Skeleton Black Phantom  ♦  Great Club Black Phantom  ♦  Hawk  ♦  Hoplite  ♦  Imperial Spy  ♦  Large Bearbug  ♦  Long Bow Oolan  ♦  Lord Rydell Black Phantom  ♦  Man Centipede  ♦  Meat Cleaver Black Phantom  ♦  Metas, Knight of the Lance  ♦  Mind Flayer  ♦  Mind Flayer Black Phantom  ♦  Ostrava, of Boletaria Black Phantom  ♦  Phosphorescent Slug  ♦  Plague Baby  ♦  Poison Jelly  ♦  Prisoner  ♦  Prisoner Horde  ♦  Rat  ♦  Reaper  ♦  Red Eye Knight  ♦  Rock Worm  ♦  Satsuki Black Phantom  ♦  Scale Miner Black Phantom  ♦  Scale Miners  ♦  Scirvir, the Wanderer Black Phantom  ♦  Selen Vinland Black Phantom  ♦  Shadowlurker  ♦  Silver Skeleton Black Phantom  ♦  Storm Beast  ♦  Uchigatana Black Phantom

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    • Anonymous

      The cresent falchion you find in 4-1 works wonders on them. Just block the rolls and swing when they stop.

      • Anonymous

        These f***ers r*** you with their f***ing roll, and then f*** you with their weapon!!! Great f***ing job, Bluepoint f***ing Games!!!

        • Anonymous

          My advice to anyone struggling with these guys is simple: buy the heater shield from the Ed in the Nexus. Block their roll, step around them on their left, and backstab. You must only take one on at a time.

          I'm farm souls and bladestone shards like crazy from them and I'm only level 17.

          • Anonymous

            You can just block away their roll with minimum chip damage, then parry their follow up or circle for a backstab. People complain about literally every any enemy nowadays.

            • Anonymous

              Alright, you know those ******* pvpers in DS3 that would only roll attack and spam roll? Now imagine if they infinite stamina and their rolls stunned you out of your attacks. This is what this ****ing enemy is. I ****ing hate this thing.

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