gargoyle enemies demon's souls remake wiki guide 300px

Gargoyle (Sword)

Health 364
normaldefense 25px
140
poison 25px
-
slashdefense 25px
140
plague 25px
-
bluntdefense 25px
140
bleeding 25px
-
piercedefense 25px
140
damage reduction demonssouls 25px
-
magic defense demonssouls 25px
132 magic reduction 25px -
fire demonssouls 25px
176 firedefense 25px -
Location Tower of Latria
Enemy Type Airborne Enemy
Reward/s 275 Souls

Gargoyle is an Enemy in Demon's Souls and Demon's Souls Remake. Enemies have their own behavior and unique attacks, killing enemies provide various drops that reward players with items and souls.

 

Avian demons under the Old Monk's control. Upon defeating the Fool's Idol and nearing the altar that she descended from, three of them will seize the player and fly above the church in which the Idol was fought, and drop the player near the Fool's Idol Archstone.

From that point, all Gargoyles are treated as enemies and will try to kill the player. There are two variants, one of which is a swordsman that wields a Spiral Rapier and the other is a crossbowman using a Gargoyle Crossbow. Both kinds of Gargoyle have a chance to drop their respective weapons.

Gargoyles tend to attack from unexpected angles, some will drop from the air to ambush the player or mimic statues to fool them. They also have a tendency to fly away when injured, then make another attempt at killing the player further on.

 

Combat Information

  • Lunging Rapier strike for heavy damage. Especially in higher game cycles.
  • Fires long-range Crossbow bolts

 

Strategies

  • These guys like to hide in the shadows, either flapping overhead in the darkness or pretending to be a statue. Look for their glowing eyes. Most come equipped with swords, though you will run into the occasional crossbow wielder. They look really big and scary but are actually not that tough. They aren't that fast when it comes to attacking. So get some hits on them, or block their attacks. An easy way to do this is just with a spear and a large shield. Since they like to backup a lot after attacks it's easy to maintain your stamina, even while fighting several of them.

  • Ranged players can simply attack them multiple times.

 

Item Drop

  • Gargoyle Crossbow is a rare drop that can only be obtained from the crossbow-wielding gargoyle.
  • Spiral Rapier is also a rare drop.
  • Common drops are the Unkown Soldier and Hero's Soul.
Enemy Variety Item Drops
All Unknown Soldier's Soul/ Unknown Hero's Soul

Crossbow-wielding

Gargoyle Crossbow

Black Bolt

Rapier-wielding Spiral Rapier
 

 

Notes & Trivia

  • Note and tips goes here...
  • Other notes, tips, and trivia.

 

 

Enemies
Alfred, Knight of the Tower  ♦  Baby's Nail Black Phantom  ♦  Bearbug  ♦  Bearbug Black Phantom  ♦  Black Skeleton  ♦  Black Skeleton Black Phantom  ♦  Blue Eye Knight  ♦  Blue Eye Knight Black Phantom  ♦  Boletaria Soldier  ♦  Depraved One  ♦  Depraved One Black Phantom  ♦  Dog  ♦  Dregling  ♦  Dregling Black Phantom  ♦  Executioner Miralda Black Phantom  ♦  Fat Official  ♦  Fat Official Black Phantom  ♦  Fire Lizard  ♦  Flying Bearbug  ♦  Garl Vinland Black Phantom  ♦  Giant Bearbug  ♦  Giant Depraved One  ♦  Giant Depraved One Black Phantom  ♦  Giant Man Centipede  ♦  Giant Man Centipede Black Phantom  ♦  Giant Mosquito  ♦  Giant Tick  ♦  Gold Skeleton  ♦  Gold Skeleton Black Phantom  ♦  Great Club Black Phantom  ♦  Hawk  ♦  Hoplite  ♦  Imperial Spy  ♦  Large Bearbug  ♦  Long Bow Oolan  ♦  Lord Rydell Black Phantom  ♦  Man Centipede  ♦  Meat Cleaver Black Phantom  ♦  Metas, Knight of the Lance  ♦  Mind Flayer  ♦  Mind Flayer Black Phantom  ♦  Ostrava, of Boletaria Black Phantom  ♦  Phosphorescent Slug  ♦  Plague Baby  ♦  Poison Jelly  ♦  Prisoner  ♦  Prisoner Horde  ♦  Rat  ♦  Reaper  ♦  Red Eye Knight  ♦  Rock Worm  ♦  Satsuki Black Phantom  ♦  Scale Miner Black Phantom  ♦  Scale Miners  ♦  Scirvir, the Wanderer Black Phantom  ♦  Selen Vinland Black Phantom  ♦  Shadowlurker  ♦  Silver Skeleton  ♦  Silver Skeleton Black Phantom  ♦  Storm Beast  ♦  Uchigatana Black Phantom



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    • Anonymous

      My best guess is they were originally meant to be flying enemies. From's historically had issues implementing that, so they had to convert them to standard NPCs that can (theoretically) recover from a fall caused by their awkward AI & the tiny pathways they were meant to hover around.

      • Anonymous

        What is up with the AI on these guys? It's, well...batshit. They run all over the place like idiots just taking your arrows in the face, then will get randomly aggressive, then backstep with a really awkward animation, they'll just fall off the stage and fly back up...? It's so bad, I don't understand what happened in the programming logic there.

        • Anonymous

          I liked finding the ones you defeated above when you reach the swamp in the original but the way they break apart in the remake is so satisfying

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