old-monk-boss-guide-demons-souls-wiki

Old Monk

Health ?? ??
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??
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Poison
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?? Plague ??
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Bleeding
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Location Maneater Archstone (3-3)
Reward/s Golden Demon's Soul

Old Monk is a Boss in Demon's Souls and Demon's Souls Remake. Bosses are special enemies that feature their own arena, a large and prominent health bar with its name indicated, a variety of unique moves and abilities, an ambient boss theme, and an Archstone that appears upon their death. Most bosses appear once the player passes through a fog gate nearby.

 

Old Monk Location

Once you start from the archstone, go ahead and turn right to climb up the stairs. Enter a small room with a fog door and he will be there.
World 3-3 (Maneater Archstone)
map-tower-of-latria-3-3-demons-souls-wiki-guide-300

 

 

Old Monk Rewards

 

 

 

Old Monk Strategies

Video Strategies

 
 
 
 
 
 
 
 
 

 

Strategy Writeup

PvP Strategy

  • When the Host begins heading up the tower's stairs, the Old Monk cutscene will be triggered at some point. If the Host has been invaded by another player, notification will appear immediately following the cutscene. If you prefer to play against another player instead of the AI boss, wait below the stairs until a fog gate appears between you and the Maneater archstone, indicating that Old Monk has summoned another player to be your opponent. If you have already summoned a Blue Phantom to help you, you won't know whether you're being invaded until after the cutscene.
  • Before stepping through the boss fog, always look to see if you can spot your opponent. If you can't see him, he is probably off to the side lining up a backstab or other sneak attack. It can be difficult to avoid, but rolling as you step through the fog will often allow you to clear the area before the backstab animation begins. If your character has the God's Wrath spell, and you think that your opponent is hiding near the doorway, you can stand at the fog gate and cast God's Wrath to preemptively strike the Black Phantom. If you hear your opponent getting knocked down, immediately charge through the fog and follow up with an attack. Keep in mind that the Black Phantom can do the same thing, and potentially kill you before you even enter the fog. Please see the PVP Tips section for more strategies.

Melee Strategy

Melee Strategy with Shield
  • If a human player does not get summoned by the Old Monk, then a computer-controlled Black Phantom will be present in his/her stead. This generic Black Phantom is equipped with the short-ranged Claw weapons, which use basic melee strikes and can cause Bleeding. He wears the Gloom armor set, with the exception of the Monk's Head Collar. The AI will simply rush at you, rolling if you use projectiles or start swinging your weapon recklessly. Just raise your shield, bait, and attack. Whether the Black Phantom hits your shield or misses you, take a swipe (be wary, however, as he has a very low but still present possibility of using a Parry and follow-up Riposte on you). Repeat as necessary. As he gets weaker, he'll start using Homing Soul Arrow. First with 2 arrows, but then up to 5 as he gets lower and lower in health. These things hurt, a lot. Keep your distance while moving sideways and they will miss, being fairly slow projectiles. He will also use healing grasses if you leave him alone long enough. So be somewhat aggressive in baiting his attacks whenever the Homing Soul Arrow spell isn't up, and then back away when it is up. This boss also has an Insanity Catalyst.
Melee Strategy - Knockdown
  • Equip the Dragon Bone SmasherMeat Cleaver, or possibly another extra-large sword with two hands, and swing away as soon as you walk in. He will go flying and when he gets up run back for some more. Swing before he gets to you and watch him fly again. Just keep repeating the process until he dies. When he comes at you with the soul arrows around him if you hit him he will fly back and they will shoot from there making them easy to dodge. You will kill him in no time, works great.
Melee Strategy - Meat Cleaver
  • Equip the Meat Cleaver and keep your Armor light enough to roll without a speed penalty. Roll towards the monk and immediately use the 2-Hand Meat Cleaver R2 attack which will slam the Weapon into the ground.
    Staying out of his melee range while not using the rolling attack should keep you safe. When he casts Homing Soul Arrow - simply roll around him in a circle motion, but make sure to keep enough stamina. Rinse and Repeat until he is dead - no shield required.

Magic

Faith Build & Heavy Weapon Team
  • If one player uses God's Wrath to knock over the Black Phantom, it gives the other a chance to get within range to enact the knockdown. If both players keep this up the poor Black Phantom will not have a chance.
Homing Soul Arrow
  • This works well when fighting the AI version of Old Monk. Constantly sidestep with shield raised and you should suffer very little damage from Old Monk's Soul Arrows as they miss if you are constantly strafing. The actual casting of Homing Soul Arrow often causes him to roll and evade but when the spell actually fires at him he does nothing and takes the full 5 hits.
Poison Cloud
  • Wear the Graverobber's Ring and equip the Dragon Bone Smasher before entering the Fog. Step through and hit Old Monk to send him flying. Run to one end of the room and stop. He will lose you and standstill. Walk closer until you can target lock him. Now just cast Poison Cloud a few times to kill him.
Double Firestorm
  • FireStorm does a high amount of damage if both players are mages, buff up with Second Chance or Warding and rush the phantom. If both get the cast up, chances are that the 5-10k worth of damage at close range. This will kill the Black Phantom in one hit.
Firestorm
  • You can easily kill him by using Firestorm, however, the spell will be cancelled if you take any damage while casting it, and since Old Monk will be constantly running after you and doing quick attacks, it might be hard to get a full cast of Firestorm on him, plus the fact that the spell is somewhat unreliable, as you might get unlucky where the pillars will appear.
  • Before anything, you must know his attacks, especially his uppercut, because after he does that, he will take some time to recover from it, so one way to kill him is to bait by getting near him and rolling away, and he might use that attack. After you damage him enough, he'll use Homing Soul Arrow, a rather nasty spell if you get hit by all the arrows, but it is possible to dodge it, and the way to do it is by having some space between you and Old Monk, and when the arrows fly towards you, just move away, you don't even need to roll. In my opinion, however, the best time to use Firestorm is to use it as he gets into melee range, so make sure you bait an attack roll away from him far enough, and after that, right before he can punch you, cast the spell. Again, remember that the spell is not reliable, you cannot force a pillar to spawn where you want it to, but generally, you'll hit him.

Blue Phantom Strategy

  • Strange enough, at the start of the level from the big square shape room and the bottom of the stairs you will be able to summon a Blue Phantom.
  • When fighting the offline NPC it will focus all of its attention on killing the person in body form leaving it open to backstabs and devastating attacks from the Blue Phantom. A side note if the phantom is dealing high enough damage the NPC will switch targets to the phantom allowing a loop of damage from the free fighter.
  • Keep in mind that the NPC will have more health than normal due to the fact there is more than one player present, but this won't be a problem for two or three people.

 

Attacks & Counters

Attack Counter
Jabs:  Fast close-range attack  Blockable, can quickly deplete stamina easily if you block too many. 
Forward horizontal slash:  Rolls forward and sweep with his claws horizontally Dodge to either side, and attack. This movement has a long recovery time, allowing you to land some easy hit on the Old Monk
Uppercut: It starts with a long wind-up, ends with a stance that leaves it open for counters and backstabs. Dodge roll to either side or perform a back step. Try to land a few hits.
Parry: If you attack it repeatedly with a melee weapon upfront, the Old Monk may parry you and deliver a fatal riposte. Try to not get too greedy while attacking, and don't perform more than one melee attack upfront.
Homing Soul Arrow: Once his HP is down to 75%, he will summon 2 Homing Soul Arrows. The number of Soul Arrows summoned will increase as it gets hurt further up to a total 5 Soul Arrows. The Homing Soul Arrow is slow, so you can evade it while moving. It gets more difficult to dodge as the number of Soul Arrows increases.
Soul Ray Dodge roll to either side.

 

  • The Phantom is very fast and is prone to rolling away from projectiles. Slow, arcing weapons like the Large Sword of Moonlight will often miss the enemy as it rolls inside your swing.
  • If wounded and not harassed by the player for a period of time, it will eat a Moon Grass to heal itself.

 

Old Monk Lore

The Old Monk is a black phantom that was summoned by the original Old Monk and is now being controlled by the golden robes. The original Old Monk was the husband of the queen of Latria, due to his depraved nature, he was banished from Latria and later returned with horrible demons in tow and new power emanating from his new Golden Robe. This caused the destruction of Latria.

The Old Monk's collar indicates: "Head wrappings that were once the golden robe worn by the old master of Latria and eventually took control of the then withered old man. It is whispered that the robe now seeks to summon those who offer their aid, and carrying out its wishes grants them the use of these odd head wrappings. Could the golden garb be seeking out a new vessel to subjugate…?"

 

Old Monk Notes & Trivia

The Old Monk is nothing more than a black phantom summoned by the original Old Monk, and is being controlled by the golden robes. If the player is not invaded, or is playing offline, the Old Monk's weapons are a pair of claws. He will be wearing the Gloom Set and the Yellow Head Collar, and at times will take out an Insanity Catalyst and cast Homing Soul Arrow (up to 5 orbs). However, what makes this boss unique is that if you invade someone in or are invaded in 3-3, the invader will become the Old Monk instead. If you are the Old Monk and you win, you will gain a body as well as the Yellow Head Collar.

The original Old Monk was the husband of the queen of Latria. He left Latria for unknown reasons and returned with horrible demons in tow. This led to the fall of Latria.

Special Event (Online only)

  • The Old Monk fight is not so much a battle with a boss as it is a test of your PVP ability. Ideally, you will be fighting a player Black Phantom that, depending on whether or not they are wearing a cling ring, might have higher health than usual. If a player cannot be found, you will instead do battle with an NPC Black Phantom with notable dodging capability and armed with claws.
  • If you use a Blue Eye StoneRed Eye Stone, or Black Eye Stone anywhere in the Tower of Latria, you may be summoned into another world as a Black Phantom. When summoned in this manner, you will be brought to the 3-3 Old Monk boss room and transformed into the Archdemon boss for the host player. You cannot leave this room and must wait for the host player to pass through the fog gate to do battle. Placing a Blue Eye Stone in an obscure location or using a Black Eye Stone before the 3-3 spiral staircase are common ways to force the Old Monk to summon you.
  • Whatever the cause, the host's death will grant your body form back and, if you are lucky, the Monk's Head Collar. If you cause the host's death, your Character Tendency is reduced by one. If the host dies from anything else, you will receive the Monk's Head Collar with no Character Tendency change. Note that the host can also be invaded even if they're in Soul Form.

Notes on the Summoning Event

  • When you are summoned to be the Old Monk, you will see the "You're being summoned" message followed by the "Moving to another world as a Black Phantom" message, regardless of whether you were summoned via the Black Eye StoneBlue Eye Stone, or Red Eye Stone. You can use this unique message to tell whether you are invading as a
  • Black Phantom/being summoned by a player or you are invading as the boss.
    The Monk's Head Collar seen on the Black Phantom player is merely cosmetic, i.e. They will retain the effect of whatever headgear they were previously wearing.
  • If you are not wearing a Cling Ring in Soul Form before you get summoned, your HP will be reset to your max HP in Body Form. If you are wearing a Cling Ringbefore you get summoned, you'll notice your HP bar will be unusually high and you'll have additional HP. 1300 HP with Cling Ring and 900 HP without for instance.
  • The host can cast Banish on the boss if the host is in body form and black phantom is an online player. If successful, the player black phantom will be sent to their world as usual and the npc boss will spawn with full health immediately.


Maintaining Character Tendency if Summoned

  • If you don't want to fight the other player or are focusing on gaining a Pure White Character Tendency, it is possible to use the White Eye Stone to return to your World. You will not lose a Character Tendency level, nor will you lose a Soul Level.

 

 

Demon's Souls Bosses
Adjudicator  ♦  Armor Spider  ♦  Blue Dragon  ♦  Dirty Colossus  ♦  Dragon God  ♦  Flamelurker  ♦  Fool's Idol  ♦  Leechmonger  ♦  Maiden Astraea  ♦  Maneater  ♦  Old Hero  ♦  Old King Allant  ♦  Penetrator  ♦  Phalanx  ♦  Primeval Demon  ♦  Red Dragon  ♦  Storm King  ♦  Tower Knight  ♦  Vanguard



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    • Anonymous

      28 Sep 2021 01:03  

      Guys, so let me understand this:
      If you get summoned as black phantom (the boss) in this fight, and you lose, you lose a soul level, and if you win, you lose character tendency?

      I enjoy pvp, but I don't want these...
      And I'm going for white character tendency.
      Is there a way for that? Maybe putting down a sign like red summon sign in DS3? Or pvp = potential level/char.tendency loss?
      Thx!

      • Anonymous

        21 Aug 2021 17:19  

        Fought another player as my boss battle tonight and it was my first online interaction in the series since February!

        • Anonymous

          14 Jul 2021 17:36  

          If anyone is 120 to 130 sl and would let me invade them for the achievement been a week just want the trophy psn is Taz_The_Hazard

          • Anonymous

            11 Apr 2021 20:43  

            For people stuck on black tendency, getting summoned and being the person who kills the old monk can help you get your character tendency up to white.

            • Anonymous

              21 Mar 2021 18:14  

              If you're not so into PVP and would prefer to fight the NPC, twice I've been able to simply wait out invaders on the stairs and before entering the boss fog. It takes patience, but players either gave up or timed out and were transported back to their worlds (not sure which).

              • Anonymous

                10 Feb 2021 21:12  

                Every time i put down my blue sign for coop, im instantly warped to the boss room.
                Iis there a way to avoid that, i just want some jolly coop?

                • Anonymous

                  19 Dec 2020 19:54  

                  I read somewhere that this boss is a reference to the book 'The King In Yellow', which I've read and is short but enjoyable.

                  • Anonymous

                    24 Nov 2020 19:00  

                    You can parry and riposte people through the fog wall. Peeve did it in one his streams and I was dying laughter.

                    • Anonymous

                      23 Nov 2020 01:55  

                      Just fought a guy for over an hour on pS3 and lost. Anyone want to lose on purpose so I can get the head wraps lol

                      • Anonymous

                        20 Nov 2020 17:32  

                        I think Bluepoint messed up royally not adjusting how the summon mechanics work here. They should have changed it where the blue sign in these areas was only for being summoned for assistance and the black stone was only for being the boss. They missed an opportunity here. I’m getting people leave the instant they are pulled in to become the boss. This is probably because they want to help other players beat it and shift their tendency white. Could have been a great place to force character tendency if they had changed it.

                        • Anonymous

                          30 Jun 2018 08:55  

                          Lacking information(not that it'se useful anymore...) You could actually be summoned if you were in soul form, regardless of stone use to become the old monk(aka, in soul form anywhere inside the tower even without using a stone) I only know this because I had this happen to me back when the game was in it's early days...

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