Giant Tick

Health 178
80
Poison
-
80
Plague
-
80
Bleeding
Effective
40
Damage Reduction
-
69 Magic Attack Reduction -
56 Fire Attack Reduction  -
Location Valley of Defilement
Enemy Type Range Type
Reward/s 31 Souls

Giant Tick is an Enemy in Demon's Souls and Demon's Souls Remake. Enemies have their own behavior and unique attacks, killing enemies provide various drops that reward players with items and souls.

 

These repulsive ticks gorge themselves on the blood of the dead or dying in the valley of defilement, causing them to swell up to enormous sizes while feeding. They are essentially obstacles to the player, as their bloated bodies will get in the way.

It is in the player's best interests to take them out with ranged attacks as any damage to them will cause their blood filled stomachs to burst, and splatter the player with blood that will inflict poison. This is their only form of attack and they will become harmless after bursting, hopping around on the ground.

 

Combat Information

  • Their only real attack is the chance of poisoning if you puncture their sack. When they start to hop, they are harmless.

 

Strategies

  • Hit them from a short distance away with a long weapon or ranged attack and pop their sack, they shrink in size and feebly try to hop away from you. Take them down and collect your prize.
  • raise your shield and pop them with a spear, the poison will not get to you as the shield will block it.

 

Item Drop

Enemy Variety Item Drops
All Shard of Marrowstone (Pulpstone)
Chunk of Marrowstone (Pulpstone) (rare)
Pure Marrowstone (Pulpstone) (very rare)
 

 

Notes & Trivia

  • Notes and tips goes here...
  • ??

 

Enemies
Alfred, Knight of the Tower  ♦  Baby's Nail Black Phantom  ♦  Bearbug  ♦  Bearbug Black Phantom  ♦  Black Skeleton  ♦  Black Skeleton Black Phantom  ♦  Blue Eye Knight  ♦  Blue Eye Knight Black Phantom  ♦  Boletaria Soldier  ♦  Depraved One  ♦  Depraved One Black Phantom  ♦  Dog  ♦  Dregling  ♦  Dregling Black Phantom  ♦  Executioner Miralda Black Phantom  ♦  Fat Official  ♦  Fat Official Black Phantom  ♦  Fire Lizard  ♦  Flying Bearbug  ♦  Gargoyle  ♦  Garl Vinland Black Phantom  ♦  Giant Bearbug  ♦  Giant Depraved One  ♦  Giant Depraved One Black Phantom  ♦  Giant Man Centipede  ♦  Giant Man Centipede Black Phantom  ♦  Giant Mosquito  ♦  Gold Skeleton  ♦  Gold Skeleton Black Phantom  ♦  Great Club Black Phantom  ♦  Hawk  ♦  Hoplite  ♦  Imperial Spy  ♦  Large Bearbug  ♦  Long Bow Oolan  ♦  Lord Rydell Black Phantom  ♦  Man Centipede  ♦  Meat Cleaver Black Phantom  ♦  Metas, Knight of the Lance  ♦  Mind Flayer  ♦  Mind Flayer Black Phantom  ♦  Ostrava, of Boletaria Black Phantom  ♦  Phosphorescent Slug  ♦  Plague Baby  ♦  Poison Jelly  ♦  Prisoner  ♦  Prisoner Horde  ♦  Rat  ♦  Reaper  ♦  Red Eye Knight  ♦  Rock Worm  ♦  Satsuki Black Phantom  ♦  Scale Miner Black Phantom  ♦  Scale Miners  ♦  Scirvir, the Wanderer Black Phantom  ♦  Selen Vinland Black Phantom  ♦  Shadowlurker  ♦  Silver Skeleton  ♦  Silver Skeleton Black Phantom  ♦  Storm Beast  ♦  Uchigatana Black Phantom



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    • Anonymous

      It seems like fire damage negates the poison effect? I hit them with fire every time and have never been poisoned.

      • Anonymous

        Just for reference. You don't actually need to attack any of them in order to continue through the Valley of Defilement or obtain items etc. Simply roll into them and they will get knocked out of the way with no harm to your character.

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