Fat Official

Health 962
123
Poison
Average
123
Plague
Average
185
Bleeding
Effective
123
Damage Reduction
-
134 Magic Attack Reduction -
71 Fire Attack Reduction -
Location Boletarian Palace
Stonefang Tunnel
Enemy Type Melee, Spellcaster
Reward/s 1979 Souls

Fat Official is an Enemy in Demon's Souls and Demon's Souls Remake. Enemies have their own behavior and unique attacks, killing enemies provide various drops that reward players with items and souls.

 

The Fat Official are demons in the form of obese, gray-skinned enemies. This demon dress in rich black and gold ensembles and wield whips and two-handed weapons. The Fat Official emit a deep, distinctive chuckle, even while dying.

 

Combat Information

Whip

Typically remains stationary

Favours magic attacks

  • At medium to long range, pulls free hand back and casts a Flame Toss
  • At close range, Casts Ignite

Occasionally lashes whip horizontally

Or, a quicker vertical strike

Crescent Axe

Favours melee attacks. Will jog towards the player.

  • Swift left to right swipe. Sometimes leads into an overhead two-handed chop, if uninterrupted
  • Strong left to right swipe, which has a larger attack radius than the swift left to right
  • Overhead two-handed chop
  • Jumping overhead two-handed chop. Careful now. The forward hop isn't clearly telegraphed.

If you remain in close proximity, he will cast Ignite for heavy damage

If you remain at a distance, he'll sometimes cast Flame Toss

 

Strategies

  • These distinctive, portly, laughing demons appear in Stonefang Tunnel and Boletaria Palace. Look for bad taste in clothing with a funny hat and ugly grin. Slow to move, they instead use their own version of the Flamethrower spell to attack you at long range. With decent defense and high health it can take a while to whittle these guys down. At melee range they will attack with their weapons, usually a flexible metal whip or axe. Sometimes they will use the spell at melee range too. They also have a habit of blockading narrow areas and being a general nuisance. If possible, quickly circling them will let you avoid most of their attacks and get in that critical back stab.

    When possible, lock on to them and try to keep them behind an obstacle but a couple of meters away from you. When they do the flame attack, let it hit the obstacle and dash in for a strong attack before getting into cover again. Rinse and repeat and they'll never cause you trouble again. Don't go toe-to-toe with them unless you're got a fire resistance ring and are quick moving. Since they are slow moving, you can control the distance and use hit and roll or range attacks effectively.

    Also note that works well on them. They continue trying to cast spells, but the spell just fizzles, leaving them open for attack.

 

Item Drops

Enemy Variety Item Type
All

Full Moon Grass
Late Moon Grass
New Moon Grass
Crescent Axe (rare)
Gold Coin (rare)

 

 

Notes & Trivia

  • Note and tips goes here...
  • Other notes, tips, and trivia go here.

 

Enemies
Alfred, Knight of the Tower  ♦  Baby's Nail Black Phantom  ♦  Bearbug  ♦  Bearbug Black Phantom  ♦  Black Skeleton  ♦  Black Skeleton Black Phantom  ♦  Blue Eye Knight  ♦  Blue Eye Knight Black Phantom  ♦  Boletaria Soldier  ♦  Depraved One  ♦  Depraved One Black Phantom  ♦  Dog  ♦  Dregling  ♦  Dregling Black Phantom  ♦  Executioner Miralda Black Phantom  ♦  Fat Official Black Phantom  ♦  Fire Lizard  ♦  Flying Bearbug  ♦  Gargoyle  ♦  Garl Vinland Black Phantom  ♦  Giant Bearbug  ♦  Giant Depraved One  ♦  Giant Depraved One Black Phantom  ♦  Giant Man Centipede  ♦  Giant Man Centipede Black Phantom  ♦  Giant Mosquito  ♦  Giant Tick  ♦  Gold Skeleton  ♦  Gold Skeleton Black Phantom  ♦  Great Club Black Phantom  ♦  Hawk  ♦  Hoplite  ♦  Imperial Spy  ♦  Large Bearbug  ♦  Long Bow Oolan  ♦  Lord Rydell Black Phantom  ♦  Man Centipede  ♦  Meat Cleaver Black Phantom  ♦  Metas, Knight of the Lance  ♦  Mind Flayer  ♦  Mind Flayer Black Phantom  ♦  Ostrava, of Boletaria Black Phantom  ♦  Phosphorescent Slug  ♦  Plague Baby  ♦  Poison Jelly  ♦  Prisoner  ♦  Prisoner Horde  ♦  Rat  ♦  Reaper  ♦  Red Eye Knight  ♦  Rock Worm  ♦  Satsuki Black Phantom  ♦  Scale Miner Black Phantom  ♦  Scale Miners  ♦  Scirvir, the Wanderer Black Phantom  ♦  Selen Vinland Black Phantom  ♦  Shadowlurker  ♦  Silver Skeleton  ♦  Silver Skeleton Black Phantom  ♦  Storm Beast  ♦  Uchigatana Black Phantom

 

 




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    • Anonymous

      Their set is dropped from these officals. The first three are in Stonefang:

      Gloves, across the broken platform, above the gate lever.

      Leggings, in
      the explosive keg room before Armor Spider.

      Armor, turn left and run past the exploding minecarts in the Tunnel City.

      Hat, in the Inner ward after Tower knight, guarding the gate lever.

      • Anonymous

        The remake version grew on me over time. The only enemy design in the remake that I can’t warm up to is the Mindflayers.

        • Anonymous

          I prefer the original appearance and laugh BUT the remake did their halberd swings justice. The attacks are so heavy and the sound design is so good it makes me shrivel when my character gets hit by one of them! If you ask me, bluepoint remaking DS1 while staying faithful to it’s visuals would make for the best souls game to date. The DeS remake has some of the best audio and animation design in the series.

          • Anonymous

            Just remember, even though he may have kicked your ass all those times with cheap spells, sucker-punched you when you weren't looking, laughed at you as he ganked you with Boletarian soldiers, he's still fat and has type 2 diabetes. And nothing will fix that.

            • Anonymous

              Why isnt the armor listed in the loot table? I know they drop them the first time you kill them but do they drop the gloves and legs after the first kill?

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